Talents: Tempest, Bigger and Better, All Skilled Up, Rainman, Leader of the Pack So don't waste them on stuff like skill-monkeying and support: they are your heavy hitters and your main conversationalists. So, obviously, the two heroes are going to be the strongest elements of your party. They also get various awesome benefits in the form of Traits. They are the ones you get the most control of, and are easy to min-max. Here's my suggestion on party specialisation: That way you can have an a$$-kicking party as early as Level 5. You get 4 characters to play with, enough to specialize them in all the important areas and not waste points on duplicate abilities. They wouldn't have been all that good if not for the "+1 to skill" talents/traits/items, and the great benefits from maxing certain abilities. The second best talents are those that add more ability points/skill points The best talents are those that add to a skillĤ.1 The "+1" from a talent always comes "on top" of your invested skillpoints, so eventually it will be saving you up to 5 skill points for the top tier Ĥ.2 It stacks with bonuses from items and traits, so with a bit of luck and good planning you can get a skill to level 5 by only investing 1-3 skill points.ĥ. Combined with low spellcost from high Intelligence, this can almost double the damage output of your mages.ģ.2 Without "Way of the Wizard" or "Way of the Rogue", its only real competitor is Way of the Ranger, which, although good for support, does not compare in terms of brute power.Ĥ. Way of the Warrior rules as a "class skill" for any classģ.1 Natural armor, more HP, and magic resistance are always goodģ.2 The capstone is magnificent with +4 Action Points per turn. And Wizards will be more effective with them.ģ. Continued abuse of our services will cause your IP address to be blocked indefinitely.This is intended as a repository for suggested optimal character and party builds.Ĭonsidering that a number of skills are not functional in the current alpha, here's what I personally found to be good suggestions towards an efficient party:ġ.1 Their primary stat, Intelligence, not only increases spell damage but also gives more skill points per level and decreases ability action point cost (-1 action point cost/5 Int) ġ.2 Their spells are A) ranged, B) AOE, and C) capable of great damage to every target.ġ.3 They get great talents and traits that add to the elementalist skills.Ģ.1 With nonfunctional pickpocketing, and with locks being breakable by brute force/magic, their skills are not really useful.Ģ.2 In melee damage and survivability, they lose out to Knights/Warriors (who can even take the Assassin talent to Backstab with a Greataxe/Greatsword).Ģ.3 In ranged damage they lose to Wizards.Ģ.4 Their specialty spells and abilities, while cool, can be learned by any other class. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does. Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.
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